!============================================================================ ! Entry point routines [Initialise; ; location = grot_hal; ! Starting Location location = grot_hal; move bijl to player; ! Player starts with axe move harnas to player; ! Player starts with suit of armour move helm to player; ! Player starts with helmet ! verhaaltracker.status = 7; ! Delete! lookmode = 2; ! like the VERBOSE command @set_colour 9 2; @erase_window -1; ! White text on black background player.orders = PlayerOrders; ! pray_dialoog.qinitial(); ! Because I sometimes need to set quips on and off before ! the dialogue has been used. ! pray_dialoog.quipsinitialized = true; print "^^^^De bronzen deuren vallen achter je dicht, en je hoort hoe de grendel ervoor wordt geschoven. Er is geen weg terug; het is jou, of de draak. Met je bijl in je bepantserde hand stap je naar voren, de hitte tegemoet.^^^"; ! Text at the beginning of the game. ];